DirectX 11 Upgrade on Dev Branch

Whew! Finally done with an upgrade to DirectX 11. Key changes:

* Upgraded to DX11 (shouldn’t affect support for older systems)
* Completely redone font renderer.
* Upgrade to SFML 2.3 for audio.

You can try out this update by switching to the Dev branch, in Rodina’s Properties under the “Betas” tab.

Please let me know if you see any glaring issues with the new systems! In particular, I’d like to know if the DX11 upgrade means that anyone with an older / lower spec system can’t run the game. We should be fine, but it’s important to make sure!

This update was a pain, and took a few days longer than I’d hoped – I’m eager to put this update behind me and get back to game code!