I’m so pleased to announce that Rodina 1.1.0 is available for download and purchase! You can also get this version in ZIP form.
This update’s main feature is Ship Fires!
![Rodina 1-1-0 Fire1](https://elliptic-games.com/wp-content/uploads/2014/06/Rodina-1-1-0-Fire1-300x187.jpg)
Ship fires occur infrequently when your ship takes damage in combat or after a collision. Fires spread fast so when one starts, quickly get your ship to a safe place, grab a fire extinguisher, and start extinguishing!
Note well: Using fire extinguishers leaves an area temporarily immune to fire. Use this to your advantage- often the better strategy is to box a fire in to prevent it from spreading before fighting it directly. You’ll have to be quick, otherwise your ship will end up destroyed!
![Rodina 1-1-0 Fire2](https://elliptic-games.com/wp-content/uploads/2014/06/Rodina-1-1-0-Fire2-300x187.jpg)
1.1.0 is also a major engine update, with too many engine upgrades to list. Users who have had problems with high-performance mice will see their problems resolved. Actor management is greatly improved and optimized. The game now autosaves at important moments. The editor has undo/redo buttons.
There are also many tiny new engine features and bugfixes. The save/load menu now lists files by date. You can no longer punch through an atmosphere by using the Limnal Drive. A new section on the main menu will alert you when a new version is available. The bugfixes are legion.
Thanks to those of you who have stuck with me for so long waiting for this update! I’ll be putting out a video later this week with a bit of an explanation for what took so long and what I’m going to do in the future to improve the process. Now I know how George R. R. Martin feels :P